![]() I can confirm I have tested this with Gameboy and Gameboy Advance games with success. ![]() sav file created by mGBA or even a save file from an actual cartridge, ensure the name of the file matches the ROM RetroArch is using and make the extension. Assuming you are playing the same version of game, lets say, “Pokémon FireRed (USA),” all you will have to do is take the. If you, perhaps, had a game going on your laptop or some other device and wanted to move the game to your SteamDeck to play in RetroArch, that is absolutely a possibility. it is a bit of a confusing thing that must be understood. They are interchangeable which begs the question, “why would developers make this unnecessarily complicated?” Perhaps there is a good reason and I just haven’t stumbled upon that GIT commit or read the developer’s blog. From what I can tell, there are no differences between. Interestingly, RetroArch uses mGBA as the game engine. In contrast, mGBA puts the save files along side the ROM image and uses a. The name of the save file will be the same as the ROM image name but with a. I selected to install RetroArch on the SD Card instead of the internal storage and that path is: /run/media/mmcblk0p1/steamapps/common/RetroArch/saves/ The first challenge was to figure out where the actual save files for stored on the SteamDeck with RetroArch. It took some digging to understand where things were stored and how to successfully use the save files so that I can do “trades” between different emulated Pokémon games using mGBA and play the games in RetroArch on the SteamDeck. The point of this write up is to hopefully help someone using RetroArch and mGBA interchangeably with the save files. Linux and the Plasma Desktop environment with the SteamDeck truly makes gaming much more enjoyable. It also meant that I could manage files on my SteamDeck the way I want to, not the way Valve or someone else wants. That meant, very little faffing about to get the hardware to work well with my preferred platform. I know there are a lot of other options out there to do this task but this one was the most economical and already had Linux installed on it. One such reason was to turn it into a portable retro gaming station. I hope i can help someone out with this method but i am also open to hearing anyone elses suggestions regarding any soft hacks like this one.I bought the SteamDeck for a number of reasons. If you are fast enough you can do this process atleast 3 times in 15 minutes potentially making you 720 berries or 7200 pokedollars an hour. With this method using a plot of soil that has 3 spots can get you 60 berries total which equals to 600 pokedollars. Repeat steps 5 and 6 until your berries are. Start up your game on citra and water your. Set your time to 4 hours from the actual time. Plant and water each berry then save your.Ĭlose citra and open your phones settings ![]() (route 123 has a spot that has 6 patches that can be used). This method can take lots of time so maybe battling trainers could be a better bet but here it goes.įind a large patch of berry soil, preferably.Īvailable for growing berries. I found a way on android to make some money using berries and your phones time setting.
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